Video gaming, social networking and cell phones perform a role that is integral exactly just how teenagers meet and connect to buddies

Video gaming, social networking and cell phones perform a role that is integral exactly just how teenagers meet and connect to buddies

This report explores the latest contours of relationship into the age that is digital. It covers the outcome of the survey that is national of many years 13 to 17; through the entire report, your message “teens” refers to those for the reason that generation, unless otherwise specified. The study had been carried out online from Sept. 25 through Oct. 9, 2014, and Feb. 10 through March 16, 2015, and 16 online and in-person focus teams with teenagers had been conducted in April 2014 and November 2014.

For today’s teenagers, friendships can begin digitally: 57percent of teenagers have actually met a friend that is new. Social networking and online game play are the most typical electronic venues for conference buddies

For US teens, making new friends is not just confined into the college garden, playing field or neighborhood – many are making brand brand new friends online. Completely 57% of teenagers many years 13 to 17 are making a brand new buddy on the web, with 29% of teens indicating they have made significantly more than five brand new friends in on line venues. Many of these friendships remain in the space that is digital just 20% of most teenagers have actually met an on-line buddy face-to-face.

  • Guys tend to be more most most most likely than girls to create friends that are online 61% of men in comparison to 52% of girls did therefore.
  • Older teenagers may also be much more likely than more youthful teenagers in order to make friends that are online. Some 60% of teens many years 15 to 17 have actually met friend on the web, compared to 51% of 13- to 14-year-olds.

The most frequent spots for fulfilling buddies online are social networking sites like Facebook or Instagram (64% of teenagers that have made a buddy online came across someone via social networking), accompanied by playing networked game titles (36%). “Video gaming, social networking and cell phones perform a role that is integral exactly just how teenagers meet and connect to buddies”の続きを読む